Planetary map

This year's Christmas gift! The new ASTRONOMICAL family game

Planet Card is an entertaining game that arouses curiosity and gives a sense of mastery, where the person who learns the most about the solar system has the best chance of winning.

It's educational and entertaining for children and adults alike, and has quickly become a favorite among families and groups of friends who want a fun and knowledgeable gaming experience.

Rummy

In Rummy, it's all about putting together cues consisting of planets and their moons. Comets, which have a habit of traveling from the outermost to the innermost parts of the solar system, are of course jokers and can be used where you need them most.

The battle of the globes

A variant of war, but where you choose the attribute you want to fight with. Whoever best understands which objects have the highest speeds, largest masses or greatest distances, and knows how to use it, wins the game.

Building a solar system

It's similar to dominoes, where you have to put cards together in rows and columns, as they actually belong together in the solar system. What was it like again? Was Titan a moon of Jupiter? Or was it Saturn? And what was the order of the planets again?

About the Planet Cards

The game consists of 42 cards, with a picture and factual information about one celestial body per card. Facts such as that Saturn has a lower mass density than water, even though it is 95 times more massive than Earth. And that Venus is 687 degrees hotter than Pluto! In addition, you'll find cards describing the rules for the three variants of the game and an overview of where all the objects are located in the Solar System

This year's Christmas gift!

Planet cards are now on offer until December 1, 2024.

Rules of the game: Rummy

Preparations 

The cards are shuffled and 6 cards are dealt to each player. The remaining cards are laid out on the table in a face-up pile. The top card in the pile is turned over and placed next to it face up.

Game rules

  1. The youngest player draws a card from one of the two piles on the table.
  2. The player looks to see if he/she has three or more cards that match. Cards that match are:
  • 3 planets in a row, e.g. Venus, Earth and Mars.
  • 1 planet and 2 of its moons, e.g. Saturn, Titan and Mimas.
  • 3 moons from the same planet, e.g. Io, Europa and Calisto.
  • 3 asteroids, e.g. Cleopatra, Mathilde and Vesta.
  1. If the player has three cards that match, he/she must lay them out on the table.
  2. Finally, the player throws one of their cards into the deck face up.
  3. The turn continues and the game continues in the same way until a player has no more cards in their hand.

Tip: The alignment of the planets can be seen on the left side of each card, so you can see where your planet is in the solar system. 

Special rules

  • You are allowed to add cards from your hand to the cards you have already played. You may not add to the other players' cards.
  • When the player draws cards from the face-up pile, the player must also take all the cards in the same pile. If the player cannot lay out at least three cards directly after this, the player receives 10 minus points. 
  • The comets (Halleys, Hale-Bopp, Tempel-1 and Shoemaker-Levy 9) are jokers and can replace any other card. 

Points

In the bottom right-hand corner of each card, it says how many points the card gives. At the end of a round, the points for the cards each player has placed on the table are added together. The cards still in the player's hand are deducted from the total score. The game ends when a player reaches a certain total, e.g. 50 points.

Rules of the game: Battle of the Globes

Shuffle the planetary cards and deal them into piles, with an equal number of cards in each pile. Each player holds his/her cards in his/her hand so that only he/she can see the top card. 

The youngest player starts. He/she reports a property and a value from his/her top card, e.g. "temperature, 137 degrees!".

All players place their top card on the table. The player who has the object with the highest value of the same property wins all the cards placed on the table. The winner adds the cards to the back of their pile and is allowed to choose the property in the next round. 

The properties that can be reported are mass, diameter, mass density, velocity, length of day, temperature and distance to the sun. The card with the highest value always wins. 

If a round ends in a tie, i.e. several players play cards that have the same value, the "battle of the globes" occurs. Each player places two cards on the table face up and a third card face down. The player with the highest value on the third card wins all the cards. 

The game continues until one player has lost all their cards. The winner is the player with the most cards when the game ends.

Game rules: Build Solar System

Preparations

This game must be played on a large table. The cards are shuffled and 3 cards are dealt to each player. The rest of the cards are placed in a pile on the table face up.  

Game rules

The aim of the game is to "build" our solar system. The planets must be placed next to each other in a line. The moons can be placed above or below the planets they belong to. 

The youngest player starts by drawing a card from the deck and then placing one of their cards in the middle of the table. The next player around the table (clockwise) looks to see if he/she has a card that matches the card placed on the table. 

Cards that fit are, for example, a neighboring planet or a moon to a planet card already on the table. You can see in the planet row on the left of each card and on the Info card, where in the sequence your card fits in. 

Here are some examples: 

  • The Earth can be placed next to Mars, since they come one after the other in the planetary sequence. 
  • Titan can be placed above or below Saturn, as Titan is one of Saturn's moons. 
  • Io can be placed above/below Europa, as they are both Jupiter moons. 
  • Cleopatra can be placed next to Mathilde, as both are asteroids.
  • Comets are jokers and can be played instead of any other card. 
  • The sun can be placed next to Mercury. 
  • Ceres counts as a planet and is placed between Mars and Jupiter. 
  • Pluto counts as a planet and is placed outside Neptune. 

Be careful not to lay out cards that don't already have a "neighbor" on the table. 

If a player cannot place a card on the table, he/she must call "pass" and draw a card. The turn then moves on to the next player. 

The winner of the game is the player who first gets rid of all their cards.

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